Operations Research 2025
Abstract Submission

58. LOGMASTER: Design and Implementation of Immersive Real-Life Case Studies in Virtual Reality for Higher Education in Logistics and Supply Chain Management

Invited abstract in session TC-10: Fulfillment Operations II, stream Supply Chain Management and Production.

Thursday, 11:45-13:15
Room: H16

Authors (first author is the speaker)

1. David Flaig
Heilbronn University of Applied Sciences
2. Max Henning
UniTyLab, Heilbronn University
3. Calvin Hofmann
UniTyLab, Heilbronn University
4. Alisa Munz
UniTyLab, Heilbronn University
5. Carola Schulz
Business, Heilbronn University of Applied Sciences
6. Gerrit Meixner
UniTyLab, Heilbronn University

Abstract

This paper presents a virtual reality (VR)-based platform designed to enhance logistics education by providing an immersive and interactive learning environment. Targeted at master’s degree programs in Supply Chain Management and Logistics, the platform aligns with the competency framework established by the European Logistics Association (ELA), specifically addressing competencies 7.4.06.03 (Implements lean warehouse policies) and 7.4.06.04 (Implements collaborative agreements with service providers) within the Warehousing domain of the Logistics Execution Level 7.
Developed in Unity, the VR platform features two interconnected scenarios. The first is a warehouse simulation in which students critically assess operational inefficiencies, safety risks, and organizational shortcomings. This scenario trains learners to apply lean principles by identifying and analyzing non-value-adding activities in the logistics environment (competency 7.4.06.03). The second scenario is a VR-based office environment with networked multiplayer functionality, enabling role-play interactions between two real users: one assuming the role of a customer or principal, and the other acting as a logistics service provider (LSP). Within this scenario, participants collaboratively reflect on and discuss findings from the warehouse simulation, negotiating perspectives and potential improvements (competency 7.4.06.04).
This paper presents the application design, technical implementation, and educational relevance of the platform. This work is part and funded by the European LOGMASTER project.

Keywords

Status: accepted


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